GW2: The achievement that did not exist

...but I did it anyway.   As I leveled my character I noticed that seeing dead or downed players on the mini-map was a common occurrence, many of them would die several times on tougher dynamic events and required constant reviving, it was almost a full-time job but I never put much though into it since the XP from reviving them was decent.   When I reached lvl 30 I found my self in a pretty Silvary town filled NPCs and I took a break to start with dinner preparations, so I left my character in that "safe looking" town and went to the kitchen, little did I know that this little Silvary camp(south of kessex hills) was constantly...

Guild Wars 2 launch

  We were all excited by the GW2 launch, however once the head-start begun it was chaos. I love Guild Wars in all its glory but I have to say it had one of the most problematic launches I have seen, and I have participated a few.  Some of the problems were to be expected such as login server overload due to sheer amount of players trying to login and reserve their names, other problems however like party members not showing in the map or players in a party not being able to join the same instance, those hit me completely by surprise because in all betas and stress-tests they done previously every feature worked perfectly.  Like...

Quantum Conundrum review

This game has several similarities with Portal, in fact both come from the mind of the designer(Kim Swift) as and such you will be spending your time going from room to room surpassing challenges as they come. In this game you take the role of a kid visiting his uncle, a genius Professor named Fitz Quadwrangle who has turned his mansion into a huge laboratory, on arrival you find that as usual something went wrong and you are now stuck in the mansion. One thing my geeky side finds very entertaining is that Quadwrangle, who acts as a narrator/guide in a similar manner to Glados in Portal is voiced by John de Lancie, who will be easily recognized...

Bulletstorm review

A futuristic first-person-shooter filled with mutants, criminals, gore and everything else you can think of, this game caters to the primal urges of every FPS lover. You are Grayson Hunt, the leader of a small blackops task-force called Dead Echo who went rogue because they found out that General Sarrano was using them as his personal assassination squad to murder innocents, after that you and your team became space pirates until an opportunity arises for you to make Sarrano pay. The plot is pretty straight forward and there are no major plots or twists, but this game isn't about the story, playing this game is just like going to see a transformers...

Social engineering FAIL

  My final exams are done and I am glad to say it all work as planned, now for the next 2 months i wont have much to do other then focus on my hobbies, and we all know what those are... gaming!   While browsing the web I came across an interesting conversation about some kid who tried to scam another guy by posing as Steam employee in order to steal someone else's account, this is known as social engineering, its the act of tricking another person into giving you information/access you should not be allowed to have, one could also call it social hacking, this event reminded me of something someone tried to do to me back when I used...

Guild Wars 2 announced release date

Are you prepared? 28th August 2012 - Release the kr---hounds! HOM reward - Heavenly Bracers Guild Wars 2 confirmed released date. It was a momentous occasion for many fans and Arenanet when yesterday they finally let us circle that special date in the calendar---28th August is the magical number and hopefully they will indeed have everything ready by that time, considering how zealous the company has been regarding the date up until now, the backlash would be too damaging in the event of the release and the game still have glaring problems as other mmos have done so. HOM reward - Fiery Dragon Sword To be fair, the bugs and...

Guild Wars 2 BWE2/Stress Test 2 Finale

The corruption begins... The Crystal dragon can't wait, so can't we! Branded Near the end of both the second beta weekend and also for the small stress test that was held on the 27th, Guild Wars 2 hosted a finale event that was one of the most entertaining ones so far, one I hope will be part of the game in it's eventual release. The event starts with the corruption of a few waypoints/players by the Crystal Dragon Kralkatorrik, the waypoints will become crystallized just as any "corrupted" players will take on one of the many forms of the "Branded", players who use the corrupted waypoints will also reappear as the Branded and the...

Makai Kingdom - Time to play

Recently I scrounged up some time in the middle of my busy college exam studies(truth: should be studying 24/7) to play through one of the more recent release from the Disgaea Series, for those who don't know the background story of this franchise: it revolves around the concept that there exist many worlds(netherworlds) each ruled by a powerful(most of the time not very smart) entity called the Overlord, each release save the remake for other platforms featured a different world/story and naturally a new protagonist but it always revolves around multiple Netherworlds and even starring characters from the other releases as hidden characters/bosses...

GW2 impressions after 2 beta weekends and 1 stress test

Like all access for Guild Wars 2, it was a blast! Last weekend was GW2's 2nd scheduled bwe and while it was meant to be basically the same content as the previous one(with fixes from the stress test), there is still alot that can be said for the roughly 48 hours period that the game servers were up. Servers and connectivity Game performance and stability was impressive compared to the 1st bwe, taking into consideration that the last week before the beta Anet had started giving out tons of keys through selected sites in simple contests and plain giveaways. This means that for this bwe at least, the amount of participating players increased...

Guild Wars 2 - Facebook Milestone Art

For those who might have missed this as they don't have a habit on checking Guild Wars 2's facebook page. Back at the end of April there was some promised art for the fans posted on the page at each 10,000 likes: from 450,000 up until the half a million milestone marker.     Originally the "preferred" goal from Anet was to reach that marker before the end of the GW1 Birthday held at the end of the same month, although the goal was reached with a few days of delay it still kept avid fans eager on each piece of art they would release. I think it's one of the best selling points from Anet is that the artwork for both games were always...

Guild Wars 2: Flame Wars

  Over the time as I was waiting for the release of yet another game, I would have come read all sorts of information and opinions about it. Some, overexcited players, offer very enthusiastic yet exaggerated opinions as if praising their own God and expecting a blessing, while others seem to act as peasants in a witch hunt, doing everything they can hoping to again watch another witch burn at the stake in the old Inquisition days.   I was never one to follow anything without knowledge, what can not be seen can always be heard and even the senses can be fooled, so in order to obtain the precious truth one must really needs to gather...

Guild Wars 2: stress test

 Great news for the fans, next Monday(14th of May) the servers will open briefly(about 7 hours) for a "important stress test", only the players who pre-purchase can participate and there are no specifics of what exactly they want us to test, but they said it is possible for us to encounter stability issues.  Hopefully they are optimizing the graphics engine to spread the load from the CPU to the graphics card, because last beta-weekend I had to set my game to the lowest settings to play in the Mists("world vs world vs world" pvp) due to the amount of players and special effects on the scre...

Guild Wars 2 Beta: character creation

 Last weekend was the GW2 "open beta" and everyone was excited about it, I even planned to be extra lazy during that weekend so my desk was filled with energy drinks and my food supply was all easy-cooking stuff.   The first hours of the beta was a bit rough but from my experience, every time a game opens for the first time to a massive amount of players it is expected to the login server to have problems, as always a lot of people were crying everywhere from forums to facebook/tweeter. So i stopped trying to login since the system was being flooded. About 3-4 hours after the scheduled start, players where no longer spaming the login...

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