Are you prepared?
28th August 2012 - Release the kr---hounds! |
HOM reward - Heavenly Bracers |
HOM reward - Fiery Dragon Sword |
HOM rewards - Ice Breaker and White Raven Companion |
At the heels of a announced release date, a short reminder to any who still hasn't gotten this game why it could be good...
Eight professions, five races...thousands of character combinations
Which profession will you choose? |
The 5 race's iconic heroes |
Dynamic Combat, complex and entertaining skill/trait system
Due to the very active combat system and creatively situational skill/trait system, even if some of the professions use the traditional names from older mmos such as thief, warrior, ranger and elementalist, in Guild Wars 2 they still catch the players attention with their unique play styles. The attempt to rid the holy trinity of tank-dps-healer in guild wars 2 can be deemed a success as throughout large scale battles and pve events everyone's role is active and equally important and useful, therefore eliminating situations like bottlenecks due to everything relying on certain professions such as tank or healer to progress anywhere in the game. The following video was one I found to explain quite succinctly what we can expect for the game's combat system and overal mechanism.
Be rewarded for your skills, for knowing when and where to use the right skill, for using anything and everything at your disposable including each skills effects--combination of skills merged with another players or the active dodge system! After having tried out the betas I can say that I wasn't disappointed, as the saying goes "everything looks good on paper" but in this case, it works wonderfully even in practice and I find myself gladly waiting for more game time after each beta---something that hasn't happened in a long time as I tried one after another mmo and was only disappointed come beta time.
It's viable to use anything and everything you find |
Progress doesn't wait for any profession or lack thereof |
Statistics will not cripple you in this game |
Any and all group combinations will work |
Dynamic and Heart events and a engaging environment
Regardless of the event or the scale of it, the active role they play in the world, how they affect it or simply for the reward that players of any level will get and find it equally useful, players will unavoidably find themselves engage in some activity constantly or simply whenever they choose to in their current area, character evolution takes on a more active and compelling form this way rather then the traditional quest systems and more importantly everyone can join in at anytime and contribute to the events in progress without fearing players stealing mobs or items as the reward for mob killing shares according to damage done while items looted by another will still be there for yet another player, even during the heavy influx of players in the starter areas during betas, the game experience was still exciting and stress free unlike other mmos where players have to compete and often times be rude to others.
Dungeons and secrets hidden throughout the world
As I had mentioned before, personal stories affects what you will get in the dungeon, depending on who leads the party that will brave the dungeon, the path you will take once inside and the story you will witness changes, this means that what you will find inside both in enemies and rewards will be different each time you return to the same dungeon, from the known and explored dungeons we can see that making use of what is within and solving puzzles is just as important in terms of progressing within as it was on the outside, this makes dungeon runs far more entertaining and re-run values increased in comparison, additionally, like dungeons there are secret areas in the world of Tyria that can only be found and accessed through meticulous exploration and at the same time requires some platform jumping and other interactions to reach/complete.
And while these are only a fraction of what the game has to offer, it's easy to see that for a subscription free game, Guild Wars 2 has already exceeded many's expectations and I for one look forward to the final product to when it finally releases in August!
If not, GET PREPARED |
13 comments:
Great article! Finally they announced it!! I was so lucky buying a pre purchased account from a guy, who's patient for the releasedate and gw2 disapeared last weekend, now who is lauging :-D I cant wait untill this game comes out, if your short on money like me, I can recommend http://www.gw2trade.dk if your looking for a cheap gw2 account (used ofc.)
I am still not prepared... but i'll pretend to be. :D
I'm glad that they've FINALLY announced the release date. Been waiting for ages for it. I'm probably gonna pre-purchase it soon for the extra three days as well.
Seems like my summer vacations will last less than i expected.
Can't wait to see how all the hype has turned out.
Bought time they did, so hyped : D
I can't wait.
HAving little time to play online games, i thought i would stick with tera on a montly fee, little did i know you had to also buy the game so i lost interest in it
as for guild wards 2, being free2play (its what i gather so far) i may have a chance to take things slowly =)
This is going to be so great!
Woo, great news, i have bought this game and only participate in first beta.
And August 28 is the day when my holiday start \^o^/
I guess literally MILLIONS of gamers around the world can't wait. Especially those who once played WoW, but decided to step back when the game's quality got significantly lower. Of course: another thing is the fact that with Guild Wars 2 you only pay once to enjoy the game. That just might be the thing that would make other gamers with less time - like myself - go for this title.
I could wait! Then my game got lost in the mail and I had to wait three weeks longer! So my release date wasn't even on the release date. It was aweful!
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